the LEGO MOVIE_part 02 (Vitruvius)
Continuing the LEGO movie posts…. After joining the design mix for the character of “Wildstyle” (Lucy Lego), I was asked to contribute to the design exploration of Vitruvius. the ancient and heroic, blind wizard (A small sample shown above). There was already quite a bit of really great design work done on him, but I was asked to shake him up a bit. They wanted me to explore more specifics and humor within his design. To do so, I asked lots of questions about the characters history and role in the story. I learned that Vitruvius was going to be living in an old west Lego set (part timing as a saloon pianist)in order to hide out while he lead the rebellion. This inspired me to play with some old west influence in his overall design.
Another major aspect of Vitruvius was the fact that he was blind, and I was inspired to search for a more specific visual solution to communicate this. I remembered that when I was a kid, after having played with my LEGO figures for a while, some of the figure’s facial detailing would rub, or scratch off. Hey, maybe that's how or why a LEGO figure would become blind.
I also played with the idea that Vitruvius' head might just be turned backwards, so we would see no eyes or face whatsoever. Just a couple solutions I presented to keep things more “LEGO centric”. The rubbed off face concept was realized (by people who are much smarter than I) in the infamous Nail Polish remover sequence that exists in the final film.
I played with various real world found objects such as rubber bands, twist ties, and toothpicks, that Vitruvius might use as a staff, or head band…etc. The lollipop stick was established before I came on board, but I thought it was brilliant. I played with making Vitruvius feel a little more tribal, and mystic at times. Maybe a little more of a crazy aspect to him, playing with strange mixes of Lego parts. Maybe a Chewbacca torso with Native American legs and classic yellow hands…etc.
In the end, a couple aspects of my explorations squeezed their way into the final design. There were several hands and hundreds of versions in the development of this guy, and he was a lot of fun to have been involved with.
In my next LEGO Movie post, I’ll share a bit about my involvement with the look of Lord Business.